Applications are OPEN.
♢ We accept applications for: fandom (OU), original (OC), alternate universe (AU), and fandom original characters. ♢ Please check the taken and reserve pages to make sure the character you wish to apply for is available. ♢ Up to three versions of a single character may be in the game at once. ° NPCs do take up one of these character slots. They count as AUs. ♢ We allow only one OU version of a character, out of a total of three versions. (That means we can have a combination of either one OU and two AUs, or just three AUs before we stop accepting applications for that character.) ° Alternate universe characters are marked by silver borders on the taken page. ♢ If you are given a revision, you have two weeks to fill it out before we issue an automatic decline. ♢ In the case of a decline, you must wait two weeks before reapplying. ♢ We don't do app challenges. ♢ Headcanon is allowed. ♢ Don't worry about apps getting long. If it takes a lot of words to get across what you're trying to say, then go ahead and use them. ♢ Our goal is to have apps processed within a week of their posting. ♢ Existing players, please make sure you can manage activity with your current characters before applying for more. ♢ Applications are screened. Upon acceptance, you may ask us to unscreen them if you wish. ° Remember: Dreamwidth allows you to reply to your own screened comments!
If you're unsure of who to apply, we suggest the potential app discussion page. Filling out the small form might give you a better idea of who would work better for you and the setting!
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Player Name: What would you like to be called? Username: username Current/former characters: Are you already in the game? Were you here before?
Sleeper Character: The character's name goes here, obviously. Username: username Canon: What series is your character from? If an original character, feel free to come up with a fake canon name to be listed on the taken page, while also listing "original". Mark AUs here. Canon point: Where in their story do they come from? Age: Tell us how old they are. If your character's age would be altered upon acceptance into the game, make sure to note that you are changing it here, and what their new age will be. Appearance: Height, build, hair and eye colors, demeanor, even a general fashion sense if you want. Tell us what we would see if we took a glance at your character. Personality: The meat of the application! This should be around four solid paragraphs describing who your character is, both inside and out. We want to make sure you understand the character and will play them accurately to the setting.
If you'd like, you can also include a paragraph on how you see them reacting to the game environment. History: Your character's life. You may link to a wiki here, but we would love to hear your own take on it! This is nearly as important as personality, as we will be using both sections to compare to the City history and make sure it's appropriate. Powers/skills: Be sure to explain how they'll be changed or powered down in the case of non-humans turning human or those who are overpowered.
Characters who are canonically powerless may pitch to gain a power here. All new powers need to enhance an aspect the character already has, whether it relates to their personality or lifestyle, and you will have to explain how you believe it fits with this requirement.
Skills gives us a better idea of what this character is good at in mundane terms, so that we can help with a City position if you're coming up blank.
City Name: This shouldn't allude to their canon name. Position: Profession or other pigeonholing as necessary. Basically, "What laws do they abide by?" for us mods to consider. This will tell us what job the character will be assigned in the Cave, as well. History: Two paragraphs minimum, but this section doesn't need to be very long. You can contact the mods to work with us on this. Absolutely needs to relate to the character in some way or another. Ironic placement, while fun, would not work for the setting. Any powers they may have in the Cave will not be present in this history.
Remember that you need permission if you plan to include other PCs in this history. Proof: This is what will be waiting for a character in their living quarters when they first wake up in the Cave. It should be a photo, a voice clip, a video, etc., anything that would feature the Sleeper in a way that could be recognized. An item that would make a very solid case for your character living in the Diamond City before the Disaster.
Playing First-person sample: (Should be at least 5 or 6 sentences. Links allowed: 15 comments minimum. If AU, samples must be of the same AU.) Third-person sample: (At least 300 words. Links allowed. If AU, samples must be of the same AU.) Did you read the rules? |
App || Re-l Mayer
Name: Amazing E-ko
Username:
Current/former characters: N/A
Sleeper
Character: Re-l Mayer
Username:
Canon: Ergo Proxy
Canon point: End of the series/post canon
Age: 19
Appearance: A tall, slim woman with black hair, blue eyes and pale skin. Her race is unknown, but given that her canon is set in the year 7027, race probably doesn’t apply. She wears a lot of blue eyeshadow around her eyes at all times. Her favourite outfit is a black shirt with a purple waistcoat over it, high-waisted purple trousers, purple over-the-knee socks and purple boots, with a heavy black coat over everything. She wears this for preference, but anything black and/or dark purple will do in a pinch.
Personality: Re-l’s most fundamental trait is curiosity. She can’t leave a mystery unsolved once she discovers it, and she’ll do anything to get her hands on answers. One aspect of this is that in spite of her own defences, she can be quite nosy about other people. She ties her curiosity to a love of adventure. Her early life, in a sheltered and ‘perfect’ world, was ultimately frustrating for her because it offered few challenges.
Re-l is deeply pragmatic, and believes that the ends almost always justify the means. Her instinct is to achieve the best result, whether that’s for herself or for the world, but events in her past have made her aware that this trait doesn’t always work to her advantage.
Physically and mentally she’s hyper competent – she can solve a mystery or outshoot a superhuman creature with ease, and she uses these skills to her full advantage. She follows a strict training regime to maintain her strength. And while she’s not a particularly sexual person herself, she knows that she’s attractive and she’s perfectly willing to use her looks to get what she wants.
Re-l’s biggest weakness is emotion, and her biggest flaw is her selfishness and self absorption. Though she can aim a gun with unerring accuracy, if you ask her to talk about her feelings she’ll run a mile. She’s terrible at guessing her own heart, and while she has limited insight into other people’s motives, she often forgets to think about them at all. She can also be extremely haughty and arrogant. Being competent herself, she too easily dismisses those who struggle with the world.
Some of these traits have lessened on her journey, and she’s become aware that even she is capable of attachment to people, but they still remain, and additionally she now carries a burden of guilt about her past behaviour. This is not obvious, but if you get her drunk or if she feels she has to apologise for something it will come spilling out.
Being reserved and distant, Re-l connects best with people who are open and honest or cheerful and enthusiastic, though she will deny this strongly. Open and honest people win her admiration, and while cheerful people baffle her, she finds their happiness at least a little infectious. And while she can be scornful of those in need, Re-l has a forceful urge to protect, so needy people will always receive her help. Very secretly she also finds older people with a dangerous feeling very attractive. Her weakest relationships will be with people of her own type – stoic and emotionless people. The lack of communication here prevents relationships from forming. At least unless you get her angry.
Although she’s pragmatic and selfish, Re-l has a clear sense of ethics. Above all she believes in the truth, and she always wants to uncover the reality of situations. She’s also capable of great compassion, though she will deny this and insist that she doesn’t care. Re-l has a lot of defence mechanisms, and she keeps them up at all times. Don’t expect her to reveal much of herself willingly.
History: Re-l grew up in Romdeau, a sheltered colony of pseudo-humans created by a superhuman being called Proxy One. Romdeau was designed to be an ideal world, and as such was totally free of conflict and strife. All its citizens were infertile – new humans were born from wombs in laboratories, and were designed to have specific traits. As part of this, Re-l was designed by Proxy One to be as curious and independent as a citizen of Romdeau could be. She became a member of the Intelligence Bureau, and worked hard, gaining a reputation as a career woman. Because she was the genetic granddaughter of the Regent of Romdeau, she was often called the “princess” of the Dome, and this fostered her arrogance and isolation.
Her life changed when she met Vincent Law, a human/proxy clone of Proxy One, and an immigrant to Romdeau. Although Re-l despised Vincent originally, she was compelled by his alter ego, Ergo Proxy, whom she found intensely fascinating. She resolved to solve the mystery of Ergo Proxy, and even disobeyed orders from the city to stop her investigation. She ended up following and joining Vincent and his companion, an AutoReiv (robot) named Pino, after they were exiled from Romdeau.
In her endeavours Re-l was aided by an AutoReiv of her own named Iggy. She treated him clearly as the machine he was, though he desired to protect her and keep her safe. When he was eventually infected with the Cogito, a virus that granted AutoReivs sentience (the same virus that infects Pino), he was highly critical of the way she had treated him. He kidnapped her and locked her away, determined to take her back to Romdeau. This was partly out of jealousy over her obsession with Vincent, and partially the result of his need to protect her from the harsh outside world. Re-l was forced to kill him, but his words stayed with her, and they caused her to think deeply about herself.
Re-l's other major relationship, aside from Vincent, was with Deadalus Yumeno, a scientist in Romdeau. Deadalus admired and almost worshipped Re-l, and was for a long time her only friend. He became extremely bitter when she left to chase after Vincent, eventually going so far as to create a clone of her using Proxy cells. The new Re-l (called Real), was based on the cells of a Proxy called Monad, and unfortunately for Deadalus, was also fixated on Vincent. She eventually killed herself using sunlight, which is lethal to Proxies. Re-l found Deadalus again, and spoke to him as he was dying. They made their peace, but Re-l became aware that his self-destruction was also her fault. As he died he told her to stop apologising, because it never made any difference. His words also affected Re-l deeply, reminding her of her selfishness.
Re-l’s closest relationship throughout the series was with Vincent Law, a highly complex relationship due to Vincent’s double personality. In his usual form, Vincent is weak, mild-mannered and highly moral, very concerned with and aware of other people’s emotions and scared of the world in general. Although Re-l was initially disgusted with this personality, she came to admire it, and to like Vincent for who he is. Re-l and Vincent are opposites, and Vincent offers Re-l things she cannot create for herself. Vincent was sexually attracted to Re-l, but her own feelings were more ambiguous. On some level, however, she probably returned the attraction.
Ergo Proxy is Vincent’s alter ego and polar opposite, a savage and amoral killer with superhuman strength and speed. Ergo Proxy is as fascinated with Re-l as she is with him: on their first meeting he ran a hand across her lips and made her cry. This moment stayed with Re-l throughout the series. She touches her lips a number of times in memory of it. However, while the sexual attraction between Re-l and Ergo is strong, she never forgets that he is a killer, and promises Vincent that if he ever truly becomes Ergo, she will kill him without hesitation, a promise she upholds. At the end of the series, when Vincent and Ergo become one, Re-l is able to admit to herself that she loves Vincent, and that she wants to help him.
Re-l has relationships with many other characters, too many to cover here. Suffice to say that she feels protective of Pino, the child AutoReiv, but also finds her baffling and sometimes irritating, and she loves her grandfather, whom she likely much resembles. She and her grandfather are implied to be connected by their fixation on the Proxies.
Re-l physical journey is one of exile and return. When Vincent is exiled from Romdeau she resolves to chase him down, determined to extract the truth from him. This eventually leads her to join him, and with him she discovers the truth about their world. They return to Romdeau together and confront Proxy One, who has been destroying the human race. While Ergo fights One, Re-l tries to prevent the collapse of Romdeau. She fails and almost dies, but is rescued by Pino and another cogito-infected AutoReiv, Kristeva.
Her journey on an emotional level is about opening herself up. Although Re-l never loses her haughty demeanour or her cocky confidence, she eventually allows herself to trust Pino and Vincent, and she comes to think of them as her family. She also gains an understanding of the ways in which her actions have hurt people. In the final episode this transformation is summarised by one moment. She is hanging from a broken railing, above a raging fire, unable to hold on. Pino is flying towards her on their ship. Re-l looks out at Pino, smiles, and says “I have faith”. She lets go of the railing and drops, only to be caught by Pino. Learning to trust people is the heart of Re-l’s character growth.
Powers/skills:Re-l is physically strong, and an extremely good fighter, both hand to hand and with a gun. Although she is physically human, her accuracy is unnerving, and she can aim without thinking. She is also very clever, with detailed powers of observation and understanding. She can plan, too, and she never loses her head in a dangerous situation. Although she has fears, they are very rarely visible, and physical danger, no matter how extreme, is not one of them.
She’s also very deft with technology, and while she’s used to her own, she could pick up other systems fairly quickly.
Re-l will gain no powers. Her strength is in being human and still being able to face off against more powerful beings.
City
Name: Masako "Masa" Hart
Position: Investigative Journalist
History:Masa is from the richest area of the city, and is an orphan raised by her grandfather and her tutor, David Ignus. She grew up very restricted, but with a great curiosity and intelligence. She was always wanted to be the best, and she mostly succeeded, gaining a great deal of skill, particularly in martial arts. Her eighteenth birthday present was a semi-automatic shotgun which she called ‘awakening’, and which is always somewhere on her person. When she was sixteen she ran away from home and started living on her own, however she maintained contact with Ignus and it was he who got her a job with a prestigious newspaper when she finished school. In spite of his help, Masa considers her achievements to be all her own.
She was a small-time reporter for a couple of months, and then had a huge success with a story about a banking scandal. She quickly became known as one of the most successful journalists in the city, and she has won several major awards for her writing.
When she was seven she contracted a serious disease, which led her to make the acquaintance of a young doctor, John Byrne. They remained friends, in spite of the fact that he could not fully cure her. The disease no longer affects her life in any way, but she is totally infertile as a result. It did mean, however, that she spent most of her childhood completely isolated and as a result, she has almost no friends. She’s a habitual loner, taking satisfaction only in her work.
Proof: Her childhood diaries, saved in electronic form.
Playing
First-person sample: Where am I? What is this place? I was in Romdeau, and Vincent was there – I was going to get him.
…
What do you mean, that was a dream? It can’t have been. It’s all so clear. It wasn’t like Ophelia at all. Everything was so certain.
…
That’s not me. Think what you like, that existence has nothing to do with mine. Any similarity can be stretched to resemblance, but I know who I am.
…
I’ll get to the bottom of this. You just wait.
Third-person sample: [I couldn’t find any detailed descriptions of the overall layout, so I made it up.]
Re-l stands in an unfamiliar place, wishing she could remember how she got here. The memories are all jumbled up in her head, and only one thing is certain: she won’t be able to leave until she solves the mystery of this strange world.
Vincent, Pino, they’re counting on me, she thinks, and in her coat sleeves her hands clench to fists. No matter what it takes, she will find them again.
She’s not so foolish, though, as to declare her intentions from the outset. She played this game all her life, and she’s a natural. If they want her to be Masa, then she will be Masa. She will wear that mask for as long as it takes. And she will obey all the rules, at least until she finds an exploitable weakness.
Re-l is very clear that there is a them. She knows it, deep down in her bones. Something this complex must have been organised by someone, she’s sure of it.
Still, worrying will do her no good. She needs to establish her surroundings. She needs to be certain of more. Slowly, she swings her feet off the bed and stands up. Physically she feels fine, but her reflexes are less agile than she would like. She’ll have to work on that later.
For now she exits her cubicle and follows the glowing signs down to the central area. It’s big and wide, and she tries to take everything in at once. The bustling Workers, the other Sleepers, the many branching gateways: she files them all away for later. The Cave is far larger than she had imagined, and as she takes it in she begins to feel that she may have set herself a task not even she can complete.
Revision
Almost there!
Your application is good! We just have a few questions about your app before we can decide to accept or decline. Please expand on...
City proof
We require that proofs have some sort of defining evidence of the Sleeper contained inside it. For an electronically backed up diary, we might suggest some vocal entries or pictures of Masa among the files, but the actual contents are completely up to you.
Re: Revision
accepted!
Welcome to the game!
Now that you've been accepted:
1. Confirm that you are using the same character journal as in your application, then please join
1½. If you wish, you may also join landofglass and gdbatcave with your personal journal.
2. Comment to the taken characters page, and then locations to let us know where your character will be working.
3. Once you gain access from
4. Let us know if you would like your app unscreened.
5. Go ahead and introduce yourself if you like!
6. Have fun. ♥
Re: accepted!