Applications are OPEN.
♢ We accept applications for: fandom (OU), original (OC), alternate universe (AU), and fandom original characters. ♢ Please check the taken and reserve pages to make sure the character you wish to apply for is available. ♢ Up to three versions of a single character may be in the game at once. ° NPCs do take up one of these character slots. They count as AUs. ♢ We allow only one OU version of a character, out of a total of three versions. (That means we can have a combination of either one OU and two AUs, or just three AUs before we stop accepting applications for that character.) ° Alternate universe characters are marked by silver borders on the taken page. ♢ If you are given a revision, you have two weeks to fill it out before we issue an automatic decline. ♢ In the case of a decline, you must wait two weeks before reapplying. ♢ We don't do app challenges. ♢ Headcanon is allowed. ♢ Don't worry about apps getting long. If it takes a lot of words to get across what you're trying to say, then go ahead and use them. ♢ Our goal is to have apps processed within a week of their posting. ♢ Existing players, please make sure you can manage activity with your current characters before applying for more. ♢ Applications are screened. Upon acceptance, you may ask us to unscreen them if you wish. ° Remember: Dreamwidth allows you to reply to your own screened comments!
If you're unsure of who to apply, we suggest the potential app discussion page. Filling out the small form might give you a better idea of who would work better for you and the setting!
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Player Name: What would you like to be called? Username: username Current/former characters: Are you already in the game? Were you here before?
Sleeper Character: The character's name goes here, obviously. Username: username Canon: What series is your character from? If an original character, feel free to come up with a fake canon name to be listed on the taken page, while also listing "original". Mark AUs here. Canon point: Where in their story do they come from? Age: Tell us how old they are. If your character's age would be altered upon acceptance into the game, make sure to note that you are changing it here, and what their new age will be. Appearance: Height, build, hair and eye colors, demeanor, even a general fashion sense if you want. Tell us what we would see if we took a glance at your character. Personality: The meat of the application! This should be around four solid paragraphs describing who your character is, both inside and out. We want to make sure you understand the character and will play them accurately to the setting.
If you'd like, you can also include a paragraph on how you see them reacting to the game environment. History: Your character's life. You may link to a wiki here, but we would love to hear your own take on it! This is nearly as important as personality, as we will be using both sections to compare to the City history and make sure it's appropriate. Powers/skills: Be sure to explain how they'll be changed or powered down in the case of non-humans turning human or those who are overpowered.
Characters who are canonically powerless may pitch to gain a power here. All new powers need to enhance an aspect the character already has, whether it relates to their personality or lifestyle, and you will have to explain how you believe it fits with this requirement.
Skills gives us a better idea of what this character is good at in mundane terms, so that we can help with a City position if you're coming up blank.
City Name: This shouldn't allude to their canon name. Position: Profession or other pigeonholing as necessary. Basically, "What laws do they abide by?" for us mods to consider. This will tell us what job the character will be assigned in the Cave, as well. History: Two paragraphs minimum, but this section doesn't need to be very long. You can contact the mods to work with us on this. Absolutely needs to relate to the character in some way or another. Ironic placement, while fun, would not work for the setting. Any powers they may have in the Cave will not be present in this history.
Remember that you need permission if you plan to include other PCs in this history. Proof: This is what will be waiting for a character in their living quarters when they first wake up in the Cave. It should be a photo, a voice clip, a video, etc., anything that would feature the Sleeper in a way that could be recognized. An item that would make a very solid case for your character living in the Diamond City before the Disaster.
Playing First-person sample: (Should be at least 5 or 6 sentences. Links allowed: 15 comments minimum. If AU, samples must be of the same AU.) Third-person sample: (At least 300 words. Links allowed. If AU, samples must be of the same AU.) Did you read the rules? |
Malcolm Reed (AU)
Name: Hawk
Username:
Current/former characters: Kenneth Parker
Sleeper
Character: Malcolm Reed
Username:
Canon: Star Trek: Enterprise (mirror universe)
Canon point: post-Age of the Empress
Age: 33, but will be told he’s actually 37 to keep him the same age as his “twin”
Appearance: He’s shorter than average, standing at 5’9, and has a lean, muscular build. His dark brown hair is kept short per military regulations and he has blue eyes. The close he wears are usually his uniform or out of duty he will wear casual clothes that are practical and allow him mobility while also still making him look good.
The most obvious thing about him is the metal plate and black leather patch covering the left side of his face and left eye respectively. These cover burn scars and blackened skin he gained from an explosion, as well as his blind left eye.
In game, his face will be completely healed and his left eye will be a prosthetic, able to be seen out of as if it was his actual eye. There is no laser setting on his eye.
Personality: To his peers, Malcolm Reed is a ruthless and hated man with ambitions to go far above his current rank, who is loyal to his captain only up to a certain point, and doesn't listen to orders when he should. As most of his peers are paranoid, backstabbing sociopaths with ambitions to move up the ranks in whatever way possible, what they believe about him is wrong for the most part. This isn't helped by the fact that he doesn't do much to prove them wrong about their assumptions and merely goes about his job. Instead, Malcolm is a serious man who works hard at his job and gets immense pleasure out of doing his duties and is incredibly loyal to his captain.
To Malcolm, his jobs is important above all else. He is the one that keeps everyone safe from outside forces from attacking and it's his people that patrol the ship, though he and his men won't go out of their way to protect anyone of a lesser rank, instead keeping their protection to the senior staff. As mentioned before, Malcolm really does enjoy the destructive parts of being a tactical officer, going so far as to smile when he sees his own ship get destroyed by Tholians. He gets very eager when the chance to murder a fellow crewmember comes up, bordering on insubordination at times. Torturing is what he really enjoys though, wanting to make people suffer for no reason other than the fact that he can.
To understand why Malcolm is the way he is and the motives for his actions, you have to know the type of place the Terran Empire is. It’s the sort of place where survival of the fittest is the motto and the weak are butchered by spaceships, as well as any alien that they come across is either a new slave or next on their extinct species list. The strong use the weak to move up to desirable positions and then toss them away when they’re of no use to them. Malcolm knows his place in this world and does everything possible so he’s not one of the weak that will be tossed aside once he’s no longer of use, to the point where he backs who he believes is the strongest person in the game. He doesn’t want to be in a higher position than he already is because if he’s in too high of a position, he’ll be a target for others wanting his position, but at the same time he isn’t too weak to be considered useless or someone to be used by those wanting a foothold into the senior staff.
Loyalty is a big part of his character and one of the rare visible good traits he has. Unlike the popular opinion on board his ship, he is loyal to whoever he considers his captain. Whether they’re actually the captain of the ship is another story. He will do whatever he can to assist who he’s loyal to, going as far as killing people for them or helping stage a coup against their enemies. He isn’t suicidal about it though, still putting his own life above his captain’s. He is more useful alive than dead, after all. After his captain’s death, he hasn’t been loyal to anyone else. There is a reason why he doesn’t have the same loyalty and respect for Travis Mayweather, who became captain after Archer’s murder by Hoshi Sato. Travis didn’t work to get his position, instead sleeping with the new Empress and asking for the position. He does gain some respect for Travis during the following year, since after Archer’s death, Malcolm was left without a purpose yet again and Travis gave him one. His new purpose of helping take back control of the ship from the Andorians also gave him a new outlet for his emotions, allowing him to be destructive without restraint against enemies of the Empire, though it could only do so much to repair Malcolm’s opinion of Travis. Hoshi Sato, while giving him a purpose by being kidnapped, is not someone he’s loyal to nor is she someone he respects as she only gained her position by having sex with people of higher rank than her that she found useful instead of moving through the ranks with any sort of skill beyond what she has in the bedroom.
Even though he’s the mirror version of his main counterpart, Malcolm is still very much Malcolm. He’s what can be best described as emotionally stupid: he is a very emotional person, but has no idea what to do with these emotions so he tries not to deal with them at all. To keep himself from being hurt though, he took things to the extreme and disconnected himself from everyone. The only way he normally allows himself to express these bottled up emotions is through rather destructive means like blowing things up and torturing people, which is why he’s disliked by most of the crew. It’s a form of control, his way of expressing his emotions. Being a terrible human being to everyone around him allows him control of his environment in ways he wouldn’t have just by being distant. Because of his disconnect from other people, he finds himself without much of a purpose in life beyond doing his job well and surviving every day. Then Jonathan Archer came into his life and gave him a purpose, even if it was just to further Archer’s goals to become captain and then on to being Emperor of the Terran Empire, not to mention giving him an outlet for his emotions by having him assist in a coup and attacking an enemy ship. Where Archer had goals for himself, Malcolm didn’t and so worked to assist Archer in his goals because he believed in him, not because he was manipulated into it.
Malcolm, while normally being a very serious person, has from time to time opened up and been sarcastic and sometimes even downright playful when he wants to be. When he’s off being his very serious MACO self, he’s less likely to be like that, so it’s very rare that he does. He tends to be more sarcastic when he deals with people who act like idiots and will also act like he’s better than them, even when he’s not. Despite being a space marine, he’s not someone who is prone to anger, preferring to stay calm and get back at other people in a better way than just randomly attacking them. He’s also far more personable than most people think, able to get himself in with a number of higher ranking officers so that nothing bad can happen to himself due to anybody working against him.
In game, Malcolm is not going to be someone that’s obvious about the fact they don’t believe what they’ve been told, due to not wanting excess attention towards himself. He would scout things out and use certain things (like the fact that he has a twin brother) to his advantage. Malcolm would never really put himself into danger unless he was forced to. His main goal would be to find out the truth without getting himself deeply involved in the intel gathering, preferring to let someone else do that and get his information from others once it possibly comes in. For the most part, he would be acting like a nice and helpful person to his fellow Sleepers to get them to trust him so he could use him for whatever purposes he needs.
Malcolm Reed (AU) 2/2
Powers/skills: Malcolm is a human without any special powers, though he is a member of the Terran Empire's version of the space marines, which means that he's a fighter and can hold his own in a fight, whether it be hand to hand or otherwise. He's also a skilled tactician, obvious by the fact that he's the tactical officer for both of the Empire's most recent flagships even after he was thought of as a threat. Also he has some training in weapons engineering, having invented the agony booth with help from the Enterprise's doctor, Phlox.
In game, Malcolm will be gaining a set of powers known collectively as superparkour. The group of powers under this are enhanced agility, enhanced dexterity, and increased jumping ability that when used together allows him to perform incredible acrobatic feats and scale buildings that would seem impossible without equipment. He cannot access any sort of bullet time, if anyone was wondering. His superparkour is more of an extension of his natural physical skills since as a fighter, he’s more quick and nimble, using his opponent’s weight and strength against them, instead of big and burly fighter sort.
City
Name: Vincent Stark
Position: Mercenary
History: Vincent is the eldest son and second child of three, having an older sister named Vivian and a younger twin brother by the name of Gavin. Raised in the Central city, he was unlike the rest of his family in that he didn’t fit in well with the tightly structured militaristic culture and because of it was very stubborn and rebellious. It didn’t help that Vincent was incredibly bright to the point where he’d be bored in class and get himself in trouble since it was more interesting than things he already knew. His rebellious streak and desire to find something to interest him led him to the rougher parts of the city and he joined a gang, learning more about fighting and weapons than any bored teenager should really know.
As he grew older and caused more trouble around the city, Vincent decided that there was nothing left for him there, as most of his family wanted nothing to do with him, and left to find himself a better base of operations than the center. After a year or so, he would eventually settle in the Diamond City and become a mercenary, doing odd jobs around town, mostly doing whatever work he could find. At first, he was in competition with other mercenaries, but he was good at what he did and started to make a name for himself after a few years. Once he really settled in and felt that the City was a place he could stay permanently, he ran into a familiar face. His twin brother Gavin had moved to the City as well and become a police officer and it was because of their jobs that the two met briefly. There wasn’t any time to meet again because then the Disaster struck.
[I have permission from Shawna to include Gavin in my history.]
Proof: An audio recording of him calmly documenting an assassination mission he completed successfully.
Playing
First-person sample: So I’ve heard things about this whole situation from the Workers and it’s all very interesting. A name I’ve never heard, a past I don’t remember, and a family that’s not quite right. From what I’ve been told, I have a twin brother. What does one say to a twin you’ve never known? Though, I’m not even sure if he’s among the Sleepers, let alone the few of us who have been awakened so far. Perhaps if he’s not awake, I can work on what to say. And if he is, I’ll do my best not to screw up our first meeting. I’m sure it will be interesting either way, of course. This place does seem to thrive on interesting.
Third-person sample: “Well now, I can’t say I expected this.”
Malcolm stood in the bathroom of the quarters he was dragged to after awakening, looking into the mirror on the wall and staring at his reflection. The scars that he had become accustomed to seeing on himself were gone, replaced by smooth and undamaged skin. It was like he had never been burned and Malcolm scowled at his reflection. Of course he wouldn’t have those injuries if he was Vincent Stark, though the information on his supposed “real” self was definitely lack. Perhaps the physical changes were to offset that. Did the person in charge have his scars removed to perpetuate the lie? At this point, it was definitely a possibility, especially with what Malcolm believed was the truth about the situation.
“So everything’s a lie, then. No Terran Empire, no Captain Archer,” he murmured softly as he continued to check his face in the mirror, his scowl changing into a rather frightening grin. “I don’t believe that for a second. I’ll find out the truth about this. Though I wouldn’t mind the lack of our dear and beloved Empress.”
With one last glance towards the mirror, Malcolm left the bathroom and went over to where he had left the ID card they had given him. An idea came to mind and he smiled. If that twin of his was as identical as he was told, then he could have some fun with the other man. After all, it would do no good if he was caught breaking the rules and this place was kind enough to give him the perfect scapegoat. The only question was if dear Gavin was among the Sleepers. If he was, then everything would proceed as he wanted. If not, well, there were always people he could manipulate to find out the truth of everything in his stead without him getting caught for it.
Did you read the rules? Yes
accepted!
Welcome to the game!
Now that you've been accepted:
1. Confirm that you are using the same character journal as in your application, then please join
1½. If you wish, you may also join landofglass and gdbatcave with your personal journal.
2. Comment to the taken characters page, and then locations to let us know where your character will be working.
3. Once you gain access from
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5. Go ahead and introduce yourself if you like!
6. Have fun. ♥
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