Applications are OPEN.
♢ We accept applications for: fandom (OU), original (OC), alternate universe (AU), and fandom original characters. ♢ Please check the taken and reserve pages to make sure the character you wish to apply for is available. ♢ Up to three versions of a single character may be in the game at once. ° NPCs do take up one of these character slots. They count as AUs. ♢ We allow only one OU version of a character, out of a total of three versions. (That means we can have a combination of either one OU and two AUs, or just three AUs before we stop accepting applications for that character.) ° Alternate universe characters are marked by silver borders on the taken page. ♢ If you are given a revision, you have two weeks to fill it out before we issue an automatic decline. ♢ In the case of a decline, you must wait two weeks before reapplying. ♢ We don't do app challenges. ♢ Headcanon is allowed. ♢ Don't worry about apps getting long. If it takes a lot of words to get across what you're trying to say, then go ahead and use them. ♢ Our goal is to have apps processed within a week of their posting. ♢ Existing players, please make sure you can manage activity with your current characters before applying for more. ♢ Applications are screened. Upon acceptance, you may ask us to unscreen them if you wish. ° Remember: Dreamwidth allows you to reply to your own screened comments!
If you're unsure of who to apply, we suggest the potential app discussion page. Filling out the small form might give you a better idea of who would work better for you and the setting!
|
Player Name: What would you like to be called? Username: username Current/former characters: Are you already in the game? Were you here before?
Sleeper Character: The character's name goes here, obviously. Username: username Canon: What series is your character from? If an original character, feel free to come up with a fake canon name to be listed on the taken page, while also listing "original". Mark AUs here. Canon point: Where in their story do they come from? Age: Tell us how old they are. If your character's age would be altered upon acceptance into the game, make sure to note that you are changing it here, and what their new age will be. Appearance: Height, build, hair and eye colors, demeanor, even a general fashion sense if you want. Tell us what we would see if we took a glance at your character. Personality: The meat of the application! This should be around four solid paragraphs describing who your character is, both inside and out. We want to make sure you understand the character and will play them accurately to the setting.
If you'd like, you can also include a paragraph on how you see them reacting to the game environment. History: Your character's life. You may link to a wiki here, but we would love to hear your own take on it! This is nearly as important as personality, as we will be using both sections to compare to the City history and make sure it's appropriate. Powers/skills: Be sure to explain how they'll be changed or powered down in the case of non-humans turning human or those who are overpowered.
Characters who are canonically powerless may pitch to gain a power here. All new powers need to enhance an aspect the character already has, whether it relates to their personality or lifestyle, and you will have to explain how you believe it fits with this requirement.
Skills gives us a better idea of what this character is good at in mundane terms, so that we can help with a City position if you're coming up blank.
City Name: This shouldn't allude to their canon name. Position: Profession or other pigeonholing as necessary. Basically, "What laws do they abide by?" for us mods to consider. This will tell us what job the character will be assigned in the Cave, as well. History: Two paragraphs minimum, but this section doesn't need to be very long. You can contact the mods to work with us on this. Absolutely needs to relate to the character in some way or another. Ironic placement, while fun, would not work for the setting. Any powers they may have in the Cave will not be present in this history.
Remember that you need permission if you plan to include other PCs in this history. Proof: This is what will be waiting for a character in their living quarters when they first wake up in the Cave. It should be a photo, a voice clip, a video, etc., anything that would feature the Sleeper in a way that could be recognized. An item that would make a very solid case for your character living in the Diamond City before the Disaster.
Playing First-person sample: (Should be at least 5 or 6 sentences. Links allowed: 15 comments minimum. If AU, samples must be of the same AU.) Third-person sample: (At least 300 words. Links allowed. If AU, samples must be of the same AU.) Did you read the rules? |
maladicta | discworld | 3/3
Name: Milena Tichý[1]
Position: Cave: Supply depot temp. City: Barista at Under Pressure Cafe in the middle ring.
History: Originating in the south-southwest, Milena's family used to be landed gentry, but progress wore on them over the centuries, and by the time she was born they were aristocratic in name only. When she was two, Milena's great-uncle, who had been a general in a longstanding civil conflict, was tried for war crimes; after a bitter legal struggle, and despite the insistence of the Tichýs on his innocence, he was convicted, permanently tarnishing the family's name. Milena became conscious of her family history in bits and pieces between the ages of three and ten. Her mother, a very religious woman, tended to be strict; her father was stricter and disappointed in the fact that Milena wasn't a third son. Her brothers ignored her entirely.
Both parents were entirely focused on preparing her brothers for higher education and, to a lesser extent, her for marriage. In an effort to restore respect for the family, her father accepted a position in the Diamond City as an ambassador's assistant when Milena was eight. The only one who didn't have trouble adjusting to their new life was Milena, who immersed herself in school, particularly English classes, in hopes of finding support outside of her home. While she excelled in school and her teachers adored her, she was considered odd by her peers and generally ignored.
Around the age of fourteen, her mother became emotionally abusive, frequently questioning Milena's devotion to God and berating her for being sexually active (she wasn't). Her father, increasingly busy with and unhappy at work, refused to intervene in their increasingly frequent screaming matches. Isolated and unhappy, Milena started to protest, first in small ways, then more loudly.
On her fifteenth birthday, Milena cut off all her hair; nothing her mother said ever convinced her to let it grow back. On her sixteenth birthday, she calmly cut up a dress her mother had made for her, stole a pair of her brother's pants, and stated her refusal to ever wear a skirt again. On her seventeenth birthday, after a particularly bitter battle with her mother, she shoved her hope chest, which she had received upon their arrival to the Center, under her bed and stormed out of the house to apply for a job at the local coffee shop. On her eighteenth birthday, she left home for good, rented a small and squalid apartment in the outer ring with money saved up from her job, and settled in to save some more. Even she wasn't sure what her ultimate goal was; all she knew was the routine of waking up every morning, opening the store, and coming home in the afternoon smelling like coffee grounds to a gloriously empty flat.
Nobody bothered her; she was intimidating and therefore fit in perfectly at Under Pressure, which was a little bit alternative for the middle ring. She took to wearing black, partially as a fashion statement but mostly because it was easy, and became used to being mistaken for a boy. She liked it; she felt people took her more seriously that way. Near her nineteenth birthday, she tried to get into university, but a combination of lack of enthusiasm, lackluster essays, and her parents' refusal to fill out financial aid forms made this impossible. And just after she turned nineteen, the Disaster struck, which made it all a moot point anyway.
Proof: A photo of her scowling while holding a plaque - Milena Tichý: Barista of the Month. (The plaque has a picture of a coffee bean on it.)
[1] "Gracious silence."
Playing
First-person sample: Does this work?
Third-person sample: Shufti had once told her – oh, beg pardon, Betty had once told her – that in difficult and unfamiliar situations, it was often helpful to make a list of pros and cons. Since Betty was generally a clever enough girl despite her sudden and unexpected motherhood, Mal decided to give it a try.
Pro: She was in a cave. Caves, as a generally rule, were advantageous for her kind; no sun, no trees to make stakes out of, the occasional dwarf settlement (although perhaps not here).
Pro: She'd found coffee. There was a warehouse with a surprisingly wide variety of supplies, although she'd gotten coffee and bread and nothing else. She didn't need anything else.
Pro: She hadn't met any . . . family, so to speak. Which meant no one would try to squeeze her into a corset anytime soon. She'd had quite enough of corsets for several lifetimes, and considering who she was that was a very long time.
However, con: Because she hadn't met any other vampires, she also hadn't met any Ribboners, and therefore no one who'd know where to find the heart should supplies run out. This, she had to admit, had her slightly jittery. She shouldn't have been nervous at all – after all, it had worked out fine the last time – but this situation was somewhat different.
Direct segue into con: Where was the regiment? Naturally she was more concerned for Polly than for herself. A life without Mal was a dangerous life indeed, especially in the Ins-and-Outs, where a lady soldier was liable to get stabbed in the back for Being Political without her trusty vampire sidekick (excellent track record or no, and they did have an excellent track record). Not to mention it would be so dull. Mal provided the wit and the womanpower, and dear Polly made people angry.
Altogether this was an entirely mixed bag – quite similar to the one Mal was currently holding, which reminded her: jitters. With a half-sideways turn, she glanced back into the depot and smiled her toothiest smile. “I don't suppose any of you gentlemen have something along the lines of a coffee pot?”
Did you read the rules? Indeedly.
Revision
Almost there!
Your application is good! We just have a few questions about your app before we can decide to accept or decline. Please expand on...
Powers
While we like the idea of Maladicta experiencing flashsides, we're afraid that the nature of the game's mystery would make it a very tricky thing to manage. We would instead like to offer this idea: while durations can still be given for periods when City memories will overshadow Dream memories before both sets settle, Maladicta may find herself slipping back into any City memories she recovers through rehabilitation without prompting if ever she should fall into withdrawal. Would that work for you?
Revision
accepted!
Welcome to the game!
Now that you've been accepted:
1. Confirm that you are using the same character journal as in your application, then please join
1½. If you wish, you may also join landofglass and gdbatcave with your personal journal.
2. Comment to the taken characters page, and then locations to let us know where your character will be working.
3. Once you gain access from
4. Let us know if you would like your app unscreened.
5. Go ahead and introduce yourself if you like!
6. Have fun. ♥
accepted!